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    .NET 缓存设计的使用说明

    关于缓存的设计
    1、什么情况下用缓存

    缓存是提高应用程序性能的最好方法之一。运用缓存可以优化数据查询,避免不必要的网络数据回传,和避免执行不必要的完全相同的数据处理逻辑。在实现缓存的时候我们要确定什么时候装入缓存数据。用异步装入缓存或用批处理方式来避免出现客户端数据延迟。
    一般来说在一定时间内请求了相同的业务逻辑而没有变更的话,可以采用缓存来设计。数据请求频繁的的请求不适合采用缓存,如论坛的回复,但是论坛的主题是可以采用缓存设计的。


    2、缓存设计的步骤
    确定缓存数据结构:即设计中哪些数据用到了缓存,设计这些数据的缓存结构
    确定缓存什么数据
    确定缓存过期规则和清理
    确定如何装入缓存数据


    3、示例 Community Server的缓存类


    复制代码 代码如下:

    using System;
      using System.Collections;
      using System.Text.RegularExpressions;
      using System.Web;
      using System.Web.Caching;

      namespace Larry.Cache
      {
          /// summary>
         /// 缓存类 Community Server的缓存类
         /// /summary>
         public class BaseCache
         {
             /// summary>
             /// CacheDependency 说明
             /// 如果您向 Cache 中添加某个具有依赖项的项,当依赖项更改时,
             /// 该项将自动从 Cache 中删除。例如,假设您向 Cache 中添加某项,
             /// 并使其依赖于文件名数组。当该数组中的某个文件更改时,
             /// 与该数组关联的项将从缓存中删除。
             /// [C#]
             /// Insert the cache item.
             /// CacheDependency dep = new CacheDependency(fileName, dt);
             /// cache.Insert("key", "value", dep);
             /// /summary>
             public static readonly int DayFactor = ;
             public static readonly int HourFactor = ;
             public static readonly int MinuteFactor = ;
             public static readonly double SecondFactor = 0.;

             private static readonly System.Web.Caching.Cache _cache;

             private static int Factor = ;

             /// summary>
             /// 单件模式
             /// /summary>
             static BaseCache()
             {
                 HttpContext context = HttpContext.Current;
                 if (context != null)
                 {
                     _cache = context.Cache;
                 }
                 else
                 {
                     _cache = HttpRuntime.Cache;
                 }
             }

             /// summary>
             /// 一次性清除所有缓存
             /// /summary>
             public static void Clear()
             {
                 IDictionaryEnumerator CacheEnum = _cache.GetEnumerator();
                 ArrayList al = new ArrayList();
                 while (CacheEnum.MoveNext()) //逐个清除
                 {
                     al.Add(CacheEnum.Key);
                 }

                 foreach (string key in al)
                 {
                     _cache.Remove(key);
                 }

             }

     

             public static void RemoveByPattern(string pattern)
             {
                 IDictionaryEnumerator CacheEnum = _cache.GetEnumerator();
                 Regex regex = new Regex(pattern, RegexOptions.IgnoreCase | RegexOptions.Singleline | RegexOptions.Compiled);
                 while (CacheEnum.MoveNext())
                 {
                     if (regex.IsMatch(CacheEnum.Key.ToString()))
                         _cache.Remove(CacheEnum.Key.ToString());
                 }
             }

             /// summary>
             /// 清除特定的缓存
             /// /summary>
             /// param name="key">/param>
             public static void Remove(string key)
             {
                 _cache.Remove(key);
             }

             /// summary>
             /// 缓存OBJECT.
             /// /summary>
             /// param name="key">/param>
             /// param name="obj">/param>
             public static void Insert(string key, object obj)
             {
                 Insert(key, obj, null, );
             }

            /// summary>
            /// 缓存obj 并建立依赖项
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="dep">/param>
            public static void Insert(string key, object obj, CacheDependency dep)
            {
                Insert(key, obj, dep, MinuteFactor * );
            }

            /// summary>
            /// 按秒缓存对象
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="seconds">/param>
            public static void Insert(string key, object obj, int seconds)
            {
                Insert(key, obj, null, seconds);
            }

            /// summary>
            /// 按秒缓存对象 并存储优先级
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="seconds">/param>
            /// param name="priority">/param>
            public static void Insert(string key, object obj, int seconds, CacheItemPriority priority)
            {
                Insert(key, obj, null, seconds, priority);
            }

            /// summary>
            /// 按秒缓存对象 并建立依赖项
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="dep">/param>
            /// param name="seconds">/param>
            public static void Insert(string key, object obj, CacheDependency dep, int seconds)
            {
                Insert(key, obj, dep, seconds, CacheItemPriority.Normal);
            }

            /// summary>
            /// 按秒缓存对象 并建立具有优先级的依赖项
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="dep">/param>
            /// param name="seconds">/param>
            /// param name="priority">/param>
            public static void Insert(string key, object obj, CacheDependency dep, int seconds, CacheItemPriority priority)
            {
                if (obj != null)
                {
                    _cache.Insert(key, obj, dep, DateTime.Now.AddSeconds(Factor * seconds), TimeSpan.Zero, priority, null);
                }

            }


            public static void MicroInsert(string key, object obj, int secondFactor)
            {
                if (obj != null)
                {
                    _cache.Insert(key, obj, null, DateTime.Now.AddSeconds(Factor * secondFactor), TimeSpan.Zero);
                }
            }

            /// summary>
            /// 最大时间缓存
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            public static void Max(string key, object obj)
            {
                Max(key, obj, null);
            }

            /// summary>
            /// 具有依赖项的最大时间缓存
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            /// param name="dep">/param>
            public static void Max(string key, object obj, CacheDependency dep)
            {
                if (obj != null)
                {
                    _cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.AboveNormal, null);
                }
            }

            /// summary>
            /// Insert an item into the cache for the Maximum allowed time
            /// /summary>
            /// param name="key">/param>
            /// param name="obj">/param>
            public static void Permanent(string key, object obj)
            {
                Permanent(key, obj, null);
            }

            public static void Permanent(string key, object obj, CacheDependency dep)
            {
                if (obj != null)
                {
                    _cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.NotRemovable, null);
                }
            }

            public static object Get(string key)
            {
                return _cache[key];
            }

            /// summary>
            /// Return int of seconds * SecondFactor
            /// /summary>
            public static int SecondFactorCalculate(int seconds)
            {
                // Insert method below takes integer seconds, so we have to round any fractional values
                return Convert.ToInt(Math.Round((double)seconds * SecondFactor));
            }
        }
    }

    其实这个类就是一个单件模式的设计 和缓存的公共操作方法,其中CacheDependency表示建立缓存依赖项,CacheItemPriority表示缓存的优先级。S使用如下

    复制代码 代码如下:

     public static CardShop.Model.Systems GetConfig()
         {
             const string cacheKey = "WebConfig";
             CardShop.Model.Systems sampleCacheTable = Larry.Cache.BaseCache.Get(cacheKey) as CardShop.Model.Systems;
             if (sampleCacheTable == null)
             {
                                       OprationCheck.Message("第一次加载使用缓存");
                 sampleCacheTable = model;
                 Larry.Cache.BaseCache.Insert(cacheKey, sampleCacheTable, 24 * Larry.Cache.BaseCache.MinuteFactor);
            }
            else
            {
                OprationCheck.Message("已经加载了缓存不需要再加载");
            }
            return sampleCacheTable;
        }

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